@startuml
sprite $fastapi [48x48/16] {
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00000000000018FFFFFFFFFFFFFFFFFFFF81000000000000
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00000000000000000159BDEFFEDB95100000000000000000
}


!define DEV2_FASTAPI(_alias) ENTITY(rectangle,black,fastapi,_alias,DEV2 FASTAPI)
!define DEV2_FASTAPI(_alias, _label) ENTITY(rectangle,black,fastapi,_label, _alias,DEV2 FASTAPI)
!define DEV2_FASTAPI(_alias, _label, _shape) ENTITY(_shape,black,fastapi,_label, _alias,DEV2 FASTAPI)
!define DEV2_FASTAPI(_alias, _label, _shape, _color) ENTITY(_shape,_color,fastapi,_label, _alias,DEV2 FASTAPI)
skinparam folderBackgroundColor<<DEV2 FASTAPI>> White
@enduml